func runtime.heapBitsInSpan

12 uses

	runtime (current package)
		malloc.go#L1065: 			if heapBitsInSpan(size) {
		malloc.go#L1086: 		if typ != nil && typ.Pointers() && !heapBitsInSpan(elemsize) && size <= maxSmallSize-gc.MallocHeaderSize {
		malloc.go#L1365: 		if !heapBitsInSpan(size) {
		malloc.go#L1456: 		if heapBitsInSpan(size) {
		mbitmap.go#L76: func heapBitsInSpan(userSize uintptr) bool {
		mbitmap.go#L146: 	if heapBitsInSpan(span.elemsize) {
		mbitmap.go#L514: 	} else if (!s.spanclass.noscan() && heapBitsInSpan(s.elemsize)) || s.isUserArenaChunk {
		mbitmap.go#L706: 	if doubleCheckHeapSetType && (!heapBitsInSpan(dataSize) || !heapBitsInSpan(span.elemsize)) {
		mfinal.go#L466: 	if !span.spanclass.noscan() && !heapBitsInSpan(span.elemsize) && span.spanclass.sizeclass() != 0 {
		mheap.go#L1467: 				if heapBitsInSpan(s.elemsize) && !s.spanclass.noscan() {
		mheap.go#L1473: 				if !s.spanclass.noscan() && heapBitsInSpan(s.elemsize) {